Research Article

Perceptual Learning for Promoting Design Thinking in Space Design Education

Daisuke Nagatomo 1 *
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1 Department of Design, National Taiwan Normal University, Taipei 106, Taiwan* Corresponding Author
Innovation on Design and Culture, 3(2), June 2024, 30-37, https://doi.org/10.35745/idc2024v03.02.0004
Submitted: 24 April 2023, Published: 29 May 2024
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ABSTRACT

The application of real-time visualization and virtual reality (VR) technology was examined to promote students’ design thinking in space design education. Learning space design, such as architecture and interior design, takes a series of iterations of training to nurture their imagination of how to translate their idea into a physical format. While design thinking refers to ideating, prototyping, testing, and implementing, educational methods for space design linearly provide students with an opportunity by employing this procedure. Traditionally, academic tools for space design education have been drawing, model making, and, recently, computer rendering. However, these methods differ from prototyping in design thinking regarding physical experience. It lacks the problem-finding, and cannot articulate the feedback system. Thus, this study was carried out to implement perceptual learning and training by data processing via acquired visual experience. With real-time visualization and VR technologies, spatial design prototypes were developed virtually. After the perceptual learning, the result evaluation was carried out with a qualitative analysis of the participants and a quantitative analysis of pre-course and after-course questionnaires. Afterward, the teaching experience of perceptual learning and findings were discussed.

CITATION (APA)

Nagatomo, D. (2024). Perceptual Learning for Promoting Design Thinking in Space Design Education. Innovation on Design and Culture, 3(2), 30-37. https://doi.org/10.35745/idc2024v03.02.0004